![]() Reverse engineering tools compatible with ARM (such as Ghidra and IDA Pro) are recommended, along with the Citra emulator to allow for easy GDB debugging and save file access. ctr-elf is a good tool to get one of these (you will need an original ROM file). These addresses require an ELF dump of the European version's executable to utilise. At some points I reference address offsets in the game's executable in case you wish to find relevant code/data yourself. You do not need to read this section to utilise the save editor, it is only for those curious as to the inner workings of the save file format. This section of the README documents all of my findings related to how the game's save file works. In the unlikely event that this editor causes you to lose your save data, I cannot be held responsible. ![]() Saves copied from the "Nintendo 3DS" folder on the SD card will not work.ĪLWAYS keep a backup of your save files before using a save editor. Note: If you're using a physical 3DS system, you must have custom firmware and/or homebrew installed, as well as a save manager such as Checkpoint. A save editor for the 3DS game Luigi's Mansion 2 (also known as Luigi's Mansion: Dark Moon in North American releases).
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